Unlike poison which decreases over time, venom increases by 2 every time it hits. Zulrah uses venom, a stronger form of poison and starts off at 6 damage. A Zul-andra teleport scroll will also be dropped around the player, which can be used to bring the player back to Zul-Andra. When a player defeats Zulrah, the drops will be received under the player, much like cave krakens. Players can spectate a fight using a telescope located on an island north of Zul-Andra, which is accessed by using the fairy ring code D L R. The only way to escape from the shrine is by either teleporting out, or killing/dying to Zulrah. Upon entering the shrine, Zulrah will appear. The area is instanced, and the player goes alone, meaning that Zulrah cannot be killed in teams. Zulrah is located in a shrine east of Zul-Andra, which is accessed by boarding the sacrificial boat. Zulrah appears as the player arrives at the shrine. Zulrah agreed to the terms, and the next day, began sending eels to the group to eat.Īs a result, Zulrah is worshipped as a god and it is sent sacrifices daily, and in return, allows the village of Zul-Andra to stand and sends eels daily to the villagers. The gnome woman bargained a deal with Zulrah, promising to send it sacrifices in return for food and worshipping it as a god. The next day after that, Harcinqa's mother attracted Zulrah's attention with a giant campfire, and held out her son, Rentos, which it devoured immediately. Two days after, Zulrah appeared during the night and ate five of Ohn's men before the group could get to their senses. With no luck on catching food, they decide to camp out with the gnomes. With no food to eat, they attempted to fish for eels in the swamp, to no avail. On 5th Bennath, group of men, Ohn, Mortarium, Onan, and several others, attempted to escape the elven clans by running south to the Poison Waste. Sometime during the Fifth Age, Harcinqa's mother, Harcinqa, her daughter, and Rentos, her son, visited the Poison Waste. Zulrah's gender is ambiguous the High Priestess Zul-Harcinqa refers to it as a male, while the examine text of Zulrah's boss lair display refers to it as a female. It is unknown when or how Zulrah arrived at the Poison Waste, but it is known to have adapted to the toxic waste surrounding it and eventually became the only creature able to live in the wastes. However, if you die anywhere unsafe a second time without retrieving your items, all items from your first death will be lost completely. Should a player die during their battle with Zulrah, they can retrieve their items by speaking to Priestess Zul-Gwenwynig. In addition, a stepping stone must be crossed to reach Zul-Andra, requiring 76 Agility to use (can be boosted).īefore the player can fight Zulrah, they must speak with High Priestess Zul-Harcinqa first and offer themselves as the sacrifice in place of the gnome child, as Zul-Gwenwynig will prevent the player from boarding the boat until Zul-Harcinqa allows you to be the sacrifice. There is also a fairy ring teleport, code B J S, west of Zul-Andra that is unusable without completion of Regicide. Although completion of Regicide is not required to fight Zulrah, players must have completed the quest to the point of reaching Port Tyras (completion of Regicide is required for the teleport). Players can only attack with Ranged or Magic though Zulrah can be reached with a Halberd, it is immune to melee attacks. It is a solo-only boss, meaning players cannot fight this boss in teams. For example, either making a Lumbridge teleport tab or casting the Lumbridge Teleport spell awards 41 experience.Zulrah is a level 725 snake boss that was released on 8 January 2015. Making spell tabs in the study of a player-owned house awards the same amount of experience as casting the spell itself.If you wish to adjust your damage output to account for misses and damage-boosting equipment, use the "Damage Spells" category instead. For example, Fire Blast has a maximum hit of 160, so on average it would do 80 damage per hit, which results in 34.5 + 16 = 50.5 experience per cast. The experience values given for spells that deal damage in the "All Spells" category are average values. ![]() Green shows what you can access up to your target level.'Exp' is the amount of experience gained for casting the spell. 'Lvl' is the minimum Magic level you need to cast the spell. 'Number' is how many times you need to cast that spell to reach your target. Each row in the calculator's output represents a certain spell.Hit "Tip me!" to find out how much experience you will finish with, and what level you will be. Then enter the amount of times you wish to cast each spell. Either enter your RuneScape username and press "Get stats!", or manually enter your current experience.
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